Help the Tiny Wizard make a cake by magically rotating a piece of glass (??) to pour ingredients into a sentient bowl. I hope you're good at levitation, because baking is all about precision.

This game was made for Mini Jam 94 where the theme was baking and the restriction that the game can only use two buttons. I think this game uses the limitation well because the unwieldiness of using two buttons to control a floaty physics object to guide other physics objects into a bowl are essential to getting across the game aesthetic I was going for. Let me know what you think.

I used Water 2D for the particles, but tweaked it quite a bit. It's a free asset though and the physics are a bit janky, but it mostly works and when it doesn't, it's kind of funny.

I had a lot of ideas for the game I didn't end up implementing, like different containers for the ingredients which have different physics, different cakes you have to make, and random dialog that's thrown in while you're playing, but the core elements are all there. I also ended up leaving in some premade assets (like the spout and the weird piece of glass) from Water 2D that I was playing around with because I didn't have time to replace them.

StatusReleased
PlatformsWindows, HTML5
Authoroveractor
Made withUnity
Tags2D, Physics, Short
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

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TinyWizardWindowsx86_64.zip 26 MB

Comments

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how did you get the unity webgl to work? i tried but it kept saying my browser wasnt supporte

I think i had to set compression scheme to None in the publishing settings for it to work. Not sure if that's the same problem you're having.